A Musket Simulation: Illustrating Issues with Gunpowder Weapons for History 240
In his course “War in the Modern World I,” instructor Alex Dracobly teaches about the strengths and weaknesses of weapons from the 15th Century to 1945. Wishing to demonstrate the many factors influencing the accuracy of early gunpowder weapons, Dr. Dracobly approached CMET:IM about developing a simple musket simulation. In this simulation, students can experience issues of accuracy, timing and weather which determine whether a musketeer will kill or be killed during battle. Check out a demo version of the musket simulation in the CMET:Interactive Media project portfolio.